#ifndef GUARD_M4A_H
#define GUARD_M4A_H

#include "global.h"
#include "gba/m4a_internal.h"

extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern struct MusicPlayerInfo gMPlayInfo_SE1;
extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern struct MusicPlayerInfo gMPlayInfo_SE3;
extern struct SoundInfo gSoundInfo;

void __attribute__((long_call)) m4aMPlayContinue(struct MusicPlayerInfo *mplayInfo);

#endif //GUARD_M4A_H
